![]() ![]() ![]() GPU Volume Displacement and Vectron Volumes bringing fully procedural Volumes to the Octane Node Graph along with new Vectron Mesh and Volume Operators.Universal Camera with OSL Distortion Maps, Split Focus Diopter, Optical Vignetting, Aperture Texture and In-Camera controls for advanced DOF, Aberration and Distortion.OSL Volume Shaders and Artist-Friendly Complex Material Layers for simple intuitive node based material creation in OctaneRender.C4D Native GPU Noises for procedural OSL-based Textures and Effects.Fast Spectral Random Walk SSS Skin and Spectral Universal Hair Material for instant unbiased, GPU based sub-surface scattering.NVIDIA OptiX 7 RTX GPU Hardware Acceleration with 2-3x speed increases in many scenes using RTX on and up to 15-30x accelerations in fully RTX optimized scenes. ![]() OctaneRender 2020 is available today with unlimited access to the OctaneRender® ecosystem – including 20+ DCC plugin integrations and near unlimited GPU cloud rendering scale on the RNDR Network.Īll New OctaneRender 2020 Integration for Unreal Engine 4 The releases – previewed at GTC Digital – bring unparalleled speed and scale to GPU rendering workflows across film, TV, motion graphics, design, and visualization. released OctaneRender 2020.1 the next generation of the industry’s first and fastest GPU accelerated unbiased path-traced renderer – featuring OptiX™ 7 ray-tracing hardware acceleration powered by NVIDIA RTX and distributed GPU cloud rendering on the RNDR Network™. Note that this demo version does not require the standalone edition, however the licensed version requires both an OctaneRender Standalone edition license and an OctaneRender for Blender® Plugin license.LOS ANGELES, CA – April 27th, 2020 - Leader in GPU graphics OTOY, Inc.
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